Thursday, 21 April 2011

Some rough statistics on the Play Test Weekend

Hi folks!

We've taken notes on 9 games during the Play Test Weekend and here I have some numbers for you. Feel free to make your own conclusions:

Average pool damage a player suffered to get ousted: 19,58333...
Minimum pool damage caused to oust somebody: 11
Maximum pool damage caused to oust somebody: 29

Here are the numbers for each oust (pool damage) we could record (not complete): 15, 20, 11, 16, 16, 28, 12, 13, 17, 15, 24, 27, 15, 29, 21, 28, 20, 17, 19, 24, 22, 18, 29, 14

Number of turns the recorded games lasted: 12, 9, 13, 10, 16, 12, 17, 11, 10
Turns needed to see the first oust (same order than above, so you can see how much turns were between the first and last oust): 9, ?, 10, 7, 11, 7, 5, 7, 5

Some notes f.y.i.:

- the game was very Villein heavy, Vessel was almost never seen played.
- Villein + Giants Blood was seen many times
- there were many decks built around big cap vampires

Feel free to comment and ask questions!

by: Mephistopheles

3 comments:

  1. Good! I've never seen a post like this on any blog, congratz

    Vessel is overrated, I've been talking with a mate that only plays Blood Dolls now and it's better if you can afford to fill slots with it (not trifle aseverywoneshouldknow)

    In my place... I think it's common to stop transfering when you are 15 to 10 of pool, and then trusting in Minion Tap/Villein/Vessel/BD to move some pool up, or other pool gain to influence more/defend your presence in table better.

    Could you do those numbers on a tournament event? It should be interesting to compare the results.

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  2. when you say PlayTest weekend, were you actually playtesting something? Or does it just mean you were going to track a lot of statistics?

    Can you describe in more detail what you mean by "Minimum Pool Damage" and "Maximum Pool Damage"?

    And if you don't mind, would you go more into your methodology - did each player have a little pad of paper next to their area and were taking notes? And what stats did they track?

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  3. @librarian: thank you for questions!

    1. Yes I was playtesting my Follower of Set temptation deck. You can find both the deck and report here on this blog.

    2. Minimum/Maximum Pool: These numbers mean the smallest/biggest amount of pool damage a player had to take to get ousted, respectively.

    3. We had one sheet for this were we tracked the turns (and on which turns players got ousted) and noted each pool damage a player suffered from any non self-inflicted source. Each game 1 player volunteered to keep track of all of this.

    Feel free to ask further questions if you wish!

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