Hi folks!
We had a gaming marathon going on this weekend from Saturday morning till Sunday afternoon to be more specific. Frankie, David, Gambit, Eshu an myself played like 11-12 games or so. It was pretty intensive. There were some rather interesting things:
1. We had 7 (!!!) different decks with 10-11 cap vampires trying to get an Enkil Cog, untap in another players turn and using Monastery of Shadows.
2. We had a Kyasid Trophy deck which was damn cool.
3. We had an unusual amount of 2vp-2vp-1vp games.
4. We had a sufficient beer supply. :)
I tried to build some non-combat decks, after spending the last 2 years trying to torporize everything. I had to realize that playing them is not really half as funny as it is playing a Nanani, Alastor or Multi-rush deck. Here is what I tested:
1. Follower of Set Temptation deck
I posted that deck earlier here. I made some changes in it like adding a Robert Carter and some copies of Enticement. The basic idea worked well. I could generate a lot of pool and easily put into play 4-5 vampires. Still the deck didn't work at all. With all these 10 caps around I hardly could use the temptations the way I wanted. Also I got too often stuck between 2 voter decks who just Parity Shift-ed the crap out of me. The deck is sort of fun to play, but lacks enough forward momentum to achieve any victory points. I think I will give up on this.
2. Imbued
Pretty promising. Eshu gave me some very good ideas which I will make use of. This deck has potential. However its nothing new and while it can be fun to play people hate it and therefore I don't want to play with it too often outside of tournaments.
3. Classic Ventrue
A group 1-2 Ventrue tap and bleed with some votes and multi act in it. Though the deck has the potential of winning games it isn't fun to play.
4. Akunanse Wall
I think it is because of my play style, but Akunanse is just not the real deal for me. When it comes to playing a wall deck with good combat support I still would choose Ahrimanes. They are more versatile than the Akunanse since they have access to Swiftness of the Stag and Enchant Kindred. The 2 cards provide either a bleed for 2 (3 with The Siamese) at 1 stealth or pool from the blood bank on an uncontrolled vampire at 2 stealth. Alternatively you have a maneuver or press.
It was a fun weekend, however I was disappointed by the games played with the Setite deck. I couldn't make a stupid vp with it...
I made some notes during the games which showed some interesting numbers. I will write a separate post for that soon.
by: Mephistopheles
Your, setite deck lacks ability to restrict blood gain. If you want to tempt opponents vampires you will need cards like free states rant, young bloods, restricted vitae (works like a charm). I personally prefer to use temptations on my vampires. Still disadvantage is that you have to keep them at 1-2 blood (as you can untap during hunt) which leaves them quite vulnerable.
ReplyDeleteI know I can tempt my own vampires and that is what I did. I figured to go for the bleed untap enticement combo with one of my Setites. Also transfering a Robert Carter with the Heidelberg Castle seems promising. I think I should play a second copy of Robert Carter.
ReplyDeleteRestricted Vitae isn't good for me since I use Abactors with Samat Ramal-Ra and Abactor is a hunt action.
What the deck needs is 2 copies of delaying tactics.
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