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Wednesday 20 July 2011

Game Review: Chaos in the Old World

Hi folks!

I continue my game review column with Chaos in the Old World. This is definitely a high-end strategy game which I suggest for experienced players only. It's has enough depth to satisfy any geek demands. 

You play with one of 4 different gods, each has it's unique abilities and cards. The goal is to either score 50+ points as the first player or to win by dial advancement. Each god has its own unique way to get dial advancements. You can score points by dominating territories (you need to have a certain amount of figures + chaos cards there) or by ruining them. To ruin a territory it has to accumulate at least 12 corruption counters which are generated mainly by cultist figures. While you are trying to achieve all this you also have to defend against other players and try to weaken the stronger players. Since everybody will do the same the game is always very exciting. For starters Nurgle and Khorne will seem to be stronger in the first few games, but believe me the game is very well balanced! Well sort of, since in our playgroup Tzeentch is the eternal 2nd place...

So this is a technical challenging, difficult game with lots of depth and strategical options. The good part is, that despite all this it doesn't take too much time. I would say that this is maybe the "king of board games" like v:tes would be the "king of card games".

by: Mephistopheles

    

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